Unity · 2D · Tilemaps

2D Adventure Game

A 2D adventure project using tilemaps, animated sprites, map navigation, and save systems.

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Overview

This project helped me learn 2D game development with tilemaps and animated sprites. It uses prefab-based map navigation so doors can lead to new maps.

My Role

I built the map navigation, save system, and animation setup for players and enemies.

Challenge

The challenge was connecting several small systems into a structure that felt like a complete 2D game.

What I Learned

I learned more about 2D workflows, scene/map transitions, prefab organization, and saved state.

Next Step

Create my own assets and build a better character moveset.