Education

NAIT Digital Media and IT

Concentration: Video Game Programming. My education has helped me build a foundation in programming, game engines, project work, and technical problem-solving.

Career Goal

Game Developer

I am focused on improving as a programmer, building stronger projects, and creating a portfolio that shows both technical ability and creative direction.

Skills

Technical toolkit

C#

Gameplay programming, Unity scripting, systems logic, and debugging.

Unity

2D and 3D game projects, UI, scene flow, save systems, and prototypes.

Unreal Engine

VR capstone experience and immersive simulation work.

VR

Experience developing for immersive medical simulation environments.

Web Basics

HTML, CSS, and portfolio website development.

Databases & Scripting

SQL and Python fundamentals.

Game Architecture

Scriptable Object and event-based systems.

QA & Bug Fixing

Testing, issue tracking, debugging, and polishing systems.

Multiplayer Basics

Learning networking, Steam integration, and multiplayer project setup.