About Me
I build games by combining systems, stories, and player experience.
I have always had a passion for crafting experiences and worldbuilding. I love to develop stories into my games even when they are not front and centre. I am passionate about all things game development and I am working hard to start my career.
Education
NAIT Digital Media and IT
Concentration: Video Game Programming. My education has helped me build a foundation in programming, game engines, project work, and technical problem-solving.
Career Goal
Game Developer
I am focused on improving as a programmer, building stronger projects, and creating a portfolio that shows both technical ability and creative direction.
Skills
Technical toolkit
C#
Gameplay programming, Unity scripting, systems logic, and debugging.
Unity
2D and 3D game projects, UI, scene flow, save systems, and prototypes.
Unreal Engine
VR capstone experience and immersive simulation work.
VR
Experience developing for immersive medical simulation environments.
Web Basics
HTML, CSS, and portfolio website development.
Databases & Scripting
SQL and Python fundamentals.
Game Architecture
Scriptable Object and event-based systems.
QA & Bug Fixing
Testing, issue tracking, debugging, and polishing systems.
Multiplayer Basics
Learning networking, Steam integration, and multiplayer project setup.