Gameplay Programmer · Unity · Unreal Engine

I’m Xander Puhlmann

Game Developer & Programmer

I build gameplay systems, fluid interactions and immersive experiences. My work mainly focuses on Unity development and Multiplayer systems. As a recent NAIT grad, I have experience using Unity and Unreal Engine to create engaging and technically sound game experiences.

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Featured Work

Selected projects

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I like building the systems behind the experience like the save data, interaction flow, gameplay logic, multiplayer setup, and small details that make a project feel complete.

Technical Focus

Skills I’m building

C#UnityUnreal EngineMultiplayer BasicsSteam IntegrationVRHTMLCSSSQLPythonScriptable ObjectsEvent-Based SystemsQA & Bug Fixing